Kirk Sigmon

Microsoft demoes games across multiple platforms

Microsoft, possibly to try to begin to carve a niche for themselves in the mobile gaming world, recently demoed technology that allows a single game instance to be shared across a PC, XBOX 360, and handheld Windows Phone 7 device at the same time. The exciting thing about this technology is that the code is ultra-portable between the two machines, to the tune of 90% of the entire codebase- basically meaning that in ideal situations, developing programmers could effectively scale a single title across multiple platforms, all interacting with one another, in an incredibly efficient timeframe. Of course, one can easily see the great caveat to this- the quality and features of the game are going to be unquestionably limited by the weakest link in the chain of technology, specifically the phone technology- but this featureset might be best utilized by doing something along the lines of Sony’s PSP-PS3 integration, which allows one system to act as an accessory (like a rearview mirror or a status menu) while the main console controls the core game itself.

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Kirk Sigmon
Web Designer, PR Specialist, Campaign Advisor, Entrepreneur, CEO
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